- Display: 5.7 inch FHD 120 Hz OLED
- Field of view: 100 degrees
- Sensors: Six-axis motion sensing system
- Connection interface: HDMI, AUX, stereo headphone (VR headset); HDMI TV, HDMI PS4, USB, HDMI, AUX (processor unit)
- Processor unit function: 3D audio processing, social screen, cinematic mode
- Inclusions: VR headset, processor unit, VR headset connection cable, HDMI cable, USB cable, stereo headphones, AC power cord, AC adaptor; PlayStation Camera
- Dimensions: 187 x 185 x 277 mm and 610 g (VR headset); 143 x 36 x 143 mm and 365 g (processor unit)
- Price: PHP 22,900 (PlayStation VR only); PHP 25,290 (PlayStation VR with PlayStation Camera)
Filipinos on the PlayStation 4 platform are in for a treat as the regional arm of Sony Interactive Entertainment has announced that the PlayStation VR will arrive locally on October 13, 2016 at a starting price of PHP 22,900. The final product shouldn’t be as nausea-inducing as the first prototypes as it features a 120 Hz refresh rate and an 18 ms response time.
Accompanying it on launch will be over 60 VR titles, including Mortal Blitz VR (Skonec Entertainment Co., Ltd) from Korea, Stifled (Gattai Games) from Singapore, and O! My Genesis (Xpex Entertainment Inc.) from Taiwan.
“Since we unveiled PS VR, we’ve received a tremendous response from gamers and developers. And I am so delighted to announce that PS VR will be available from 13th October, simultaneous with Japan, Europe and North America, demonstrating how we think highly of gamers in Asia” said Hiroyuki Oda, deputy president of Sony Interactive Entertainment Japan Asia. “We also want to take this opportunity to express our gratitude to game developers from Asia for creating so many exciting PS VR titles. Some of these great titles will be released along with PS VR. Last but not least, we want to thank gamers in Asia for their patience and continued support to PS VR. We will bring the best gaming experience that is only possible with PS VR.”
The PlayStation VR requires the PlayStation Camera to work, so those without one can avail of the PS VR and Camera bundle, while those who have it can get the PS VR on its own. Both shelf variants come with a processor unit which sits between the headset and the PS4. This tiny box is in charge of processing 3D audio for real-time directional sound, outputting images to a TV and the VR display simultaneously, and cinematic mode if you want to try playing regular PS4 titles and movies in a virtual theater. It doesn’t add any significant processing oomph to the console besides from the functions stated above.